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000917_owner-lightwave-l _Sat Apr 29 18:12:00 1995.msg
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Date: Sat, 29 Apr 1995 17:01:35 -0400 (EDT)
From: Joe Angell <jangell@risd.edu>
Subject: Re: Deleting Key frames
To: mbutler@micron.net
Cc: lightwave-l@netcom.com
In-Reply-To: <m0s4xZi-000QWiC@mis01.micron.net>
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On Fri, 28 Apr 1995 mbutler@micron.net wrote:
> I think the quickest way to delete all key frames is to go to the motion
> graph, click the "delete" button (next to "create" and "Drag" and whatever,)
> and click on your keyframes in the graph.
> I just thought of something: I assume that your task is to keep all of your
> objects and hierarchies in the scene but get rid of all of the keyframes. If
> you start an second empty scene and then Load Objects From Scene (from your
> origonal scene,) you would get all of the objects and hierarchies from that
> scene, and I don't know if you'd get the keyframes or not.
Tried that (actaully, I was COUNTING on keeping the keys...) It keeps all
the keys through the whole scene. I also tried Clear Envelope -- which
just kills EVERY key, including the one at frame 0. <sigh> The
Delete-click thing worked, though. Now I just wich there was an easy way
to reverse a motion graph... (make it run backward).
-- Joe